• Games

    1. Games
    Published on 2nd December 2011 by
    Article Preview

    It seems as if the odds are stacked against Swampy the alligator in Disneyís Whereís My Water ($0.99); stuck in a maze-like sewer with limited access to water, all Swampy wants to do is take a bath and scrub himself clean.

    Your quest is to dig around the obstructing pipes and create ...
    1. Games
    Published on 9th November 2011 by
    Article Preview

    <span style="float:left;"></span>

    Sick of Angry Birds and need an uglier, less polished version that's not fun to play? Then look no further than TrollBlaster Ė Physics Strategy Game, or as I'd like to name it, 'The App Store Plague'. <br />

    ...
    1. Games
    Published on 20th September 2011 by
    Article Preview


    A review of Spymouse, available for iPhone via the App Store for 99c.
    Embark on a journey of epic proportions from the makers of Flight Control and Real Racing Ė over two years in the making!
    Agent Squeak *is* SPY mouse, a super-secret operative serving the needs of mice everywhere.
    ...
    1. Games
    Published on 16th March 2011 by
    Article Preview


    I must confess that itís been a long time since I was particularly concerned about how much drive space I was using.

    For starters, Iím a tech that runs his own business - I donít mind cracking the lid on my computer(s) and upgrading them and can get the parts I need at wholesale prices. On top of this, my network includes a number of servers with plenty of drive space.

    The bottom line, for many years now, is that drive capacity hasnít been an issue. Mostly, I have enough. If I donít have enough on any one computer I can easily add more.

    This changed a few weeks ago when I got myself a new MacBook Air. These svelte little laptops are just great for light-weight portability but fall down a little ...
    1. Games
    Published on 5th March 2011 by
    Article Preview


    If you grew up during the 90s playing video games NBA Jam was king. Pumping money into the arcade machine at Timezone or staying up all night trash talking your mates playing on either their SNES or Megadrive it was good times. I even remember competing in a NBA Jam tournament at my local Blockbuster Video... times certainly have changed since then but if you want to take a trip down memory lane or see what you missed out on NBA Jam is back and on ...
    1. Games
    Published on 9th February 2011 by
    Article Preview


    If you haven't heard of Dribbble, it's a basketball metaphor using, social network for designers. The idea is to share 400x300px 'Shots' (screenshots) of what you're working on. It's chock full of amazing and inspiring work that you clearly want to look at on your phone.

    Since Dribbble released their API, three* iPhone apps have been released. Travveling is my favourite.

    ...
    1. Games
    Published on 8th February 2011 by
    Article Preview


    Who'd have thought building goo scaffolds could be so much fun? 2D Boy's masterful puzzle game, which made indie history on Wii and PC in 2008, is now available on iPad. It's an unadulterated port of the full game, and I'm happy to say that its transition to iPad has made for an almost perfect game. It's actually far more suited to multitouch than a Wii remote or mouse, and can even be easier to play on more challenging levels, thanks to the speed of touch input over peripheral-wagging for this style of game.

    Gameplay


    The premise of World of Goo is simple. Each level starts with a bunch of itchy-looking goo balls who want to go home. There's a little more to the story than that, but I won't spoil those few great twists here. For now, their home is a glass canister which they can only reach through a pipe. That pipe is the target for each level, and its location and the obstacles you must conquer to reach it*change every time. The goo balls have a handy tendency to stick together and make great building blocks, so that if you manipulate them correctly to reach the pipe (by building towers and other structures towards it), the goo which wasn't used up in construction can run along your created path and pass through the pipe to go home. There's a target number of goo balls to collect in the vat/vial for each level, so you have to be thrifty with the number you use in construction, lest you find yourself short on goo in the end (only the goo you don't use up are able to pass though the pipe and count toward your score).





    [caption id="attachment_12294" align="aligncenter" width="400" caption="The first few levels are easily conquered"]
    Page 3 of 3 FirstFirst 1 2 3
  • Dropdown