PDA

View Full Version : Turret Wars 1.6.1 released



Seon
2nd August 2007, 03:48 PM
We have just released a minor version update to Turret Wars that includes the following fixes.

- Fixed "R" key velocity issues resetting to 0 expectingly.
- Fixed "No Fire" issues where spacebar sometimes wouldn't fire.
- Fixed no Drop Ships when only 1 enemy turret left
- Fixed the time out screen not appearing when time runs out
- Tweaked the heading movement (in preparation for mouse support in 1.7)
- Fixed MegaBlast (spacemen self destruct issue).

The update also includes a new demo version too.

Bart Smastard
2nd August 2007, 03:58 PM
Cool :)

Turret Wars is brilliant. Costs about the same price as a pack of cigarettes but 100 times more addictive :D

1Eevee1
3rd August 2007, 03:17 PM
And cheaper then a packet of cigarettes, too.

Somebody had to say it.

Somebody has to say this as well.

Multiplayer support coming soon?

Seon
3rd August 2007, 03:36 PM
Multiplayer support coming soon?

It's coming.... just no ETA (It's a total re-write) :(

Bart Smastard
3rd August 2007, 04:07 PM
And cheaper then a packet of cigarettes, too.

Somebody had to say it.

Somebody has to say this as well.

Multiplayer support coming soon?


I don't smoke and I'm appalled that ppl are paying over $10 for a pack of cigs. Are they mad :eek:

Get turret wars and quit smoking... once you get more than one turret firing at you you won't have time to smoke :D

step_andy
3rd August 2007, 05:09 PM
I managed to quit when pack of fags was about $3.50
:p